Board Game Where You Make.Up.Stories About A Dead Person Assassin’s Creed – Bloodlines For PSP – Review

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Assassin’s Creed – Bloodlines For PSP – Review

Assassin’s Creed is a franchise that has gained great popularity since its release, and despite not meeting expectations, the game has remained among the top-selling games for several weeks for the moment. Ubisoft, enjoying the success of Assassin’s Creed II, decided to create a new adventure for Altaïr called Assassin’s Creed: Bloodline.

Much of the development of Bloodlines was produced by Griptonite Games, known primarily for working on adaptations of games. However, despite its promise, the title did not reach the desired level of quality to be a “must have” of PSP games.

Bloodline is a direct continuation of the already known story, where Altair travels from the Holy Land to Cyprus with the aid of the hostage “Mary” and kills the remaining Templars. If you already know the previous titles, you’ll enjoy the story, but if you’ve never gotten a game in the series, you probably won’t understand many aspects of the history, since very little is explained about what we do and why.

The gameplay is one of the most disappointed points we have. We offer different weapons such as a sword or the classic “Hidden Blade” and it is still possible to use hand-to-hand combat. However, the combat mechanics are very repetitive, becoming boring after a few hours of play. To eliminate an opponent, press the same button action to eliminate multiple times and there is no need to take a defensive strategy.

Fights like the previous tasks are mostly unnecessary So we can go unnoticed by the guards. The way we do this is already familiar to all of us and involves, for example, praying. There are also various possibilities scattered around for different situations, mostly for leak guards, straw cars (and you can jump high on these) and even small roofed structures on top of some buildings. Hiding for a few seconds is enough for us to follow.

A major hurdle we encountered in the game was the camera, which did not indicate where the action was taking place. Several times we had difficulty performing the action completely blind, because the camera “decided” to focus on the wall of the house. You can rotate the camera, but this action is a little confusing when we have to perform other functions, such as fighting or climbing buildings, leaving us no room to do anything else.

The gameplay stays true to the spirit of the series and is fun aside from some occasional glitches. We can climb the building, make great jumps from the building and also go down by the protrusions present on the wall. These aspects are important when planning a death, so that it can be quick without causing great doubt.

The graphic element in Assassin’s Creed: Bloodlines is very well done, especially in terms of character models, which almost seem out of place in a PS2 title. The textures are also of great quality, but it would have been better if there was less repetition of the same textures, especially in the case of buildings, as it sometimes feels like we’re already in that place due to the similarity to another place. The upward movement, as well as the other characters, are quite well done, a quality far above what is normal to see in a small notebook from Sony, which is very fluid.

The game’s detailed maps are quite small though, and therefore new sections must be loaded to complete the objectives present in an area. Although somewhat annoying, you can install a small portion of the game console’s memory card to shorten these “loading” days.

Those who own the PlayStation 3 version of Assassin’s Creed 2 can unlock six new weapons, connect the systems with just a USB cable, and unlock content in the “Extras” menu.

Assassin’s Creed: Bloodlines, despite having many interesting aspects, does not meet in several areas, such as the gameplay, which is not exactly hassle-free and quite repetitive and monotonous after a while. This is a title that will be especially appreciated by fans of the series who want to know the events between the two games.

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